Personal Space – You don’t always get the benefit from this skill, but when you do, it’s very strong. From here, you should use a high-damage gun and shoot a single bullet to score a critical hit on your target. Shock tends to be the best element to stick with unless you have a particular reason not to use it, because it gets slightly more benefit from Tempest, and the shock DoT you inflict on yourself via Spiritual Driver can be absorbed by a Transformer shield. With an Amara build, as with the other Borderlands 3 characters, there's a lot of scope for customisation.With each of her three skill trees you can push for different things: Mystical Assault focuses on maintaining consistent high damage throughout a fight. Important skills to note: The Bottomless Mags tree & Forge, Fire in the Skag Den, Short Fuse, Auto Bear, Grizzled. With this Borderlands 3 Amara build, you have access to all 3 of Amara’s action elements, so you can have some versatility, but in general, Fire+Shock does the most consistent overall damage and it’s often more convenient to switch your weapon element than your Action Skill element. This works for mobs (linked through Ties that Bind) and bosses alike and I have not seen a single build in the game’s history that can do more damage than this. Here are our suggested builds to power through the endgame and make your farming and boss takedown bits a lot manageable on the highest Mayhem level. Anything that’s hit by the Clone’s Sandhawk shot will die super-quick. Transformer with SNTNL movement speed anoint – Protects you from Shock and has high capacity. A straightforward skill that has tremendous upside. Make sure to get the one that gives you +5 to the Iron Bank skill, so it expands your magazine size exponentially. Buff up that melee damage like no tomorrow. The ultimate in Operative combat & toolsets. That’s not my preferred playstyle, which I’ll go over later on. Action Skills & Pets: Fade Away with Not My Circus augment, Great Horned Skag. Blast Master – The class mod to have. This build’s purpose is to summon your pet at a location all gamma’ed up, and then kill mobs & bosses while their backs are turned. Disclaimer: this feature will be updated  with more builds on a periodic basis. Important skills to note: Stainless Steel Bear, Auto Bear, Deadlines, Security Bear, Desperate Measures, Dakka Bear. It’s very important that you max out this skill, because if you ever phasegrasp for real instead of casting it on the ground to activate your Action Skill bonus effects, a combination of cooldown reduction and this skill is required to make sure status effects linger on you for the full duration of your skill cooldown. The weapons you’re going to really want are these, in order of usefulness: Cutsman doesn’t synergize with the Borderlands 3 Amara build in any particular way, it’s just a great weapon for melting bosses on every character. Anima – Increases status effect duration and effect. Doubles health. For the grenade, it really doesn’t matter at all. If you’re not using ricochet weapons, this skill is DPS neutral at best and you should skip it. Build 1. Once identified, Phasegrasp the target using the Ties that Bind Action Skill to Phasegrasp all nearby enemies and link them to the target. Action skill augments: Clone – Doppelbanger and Which One’s Real?. Amara build by Aetherfly updated 8 months ago 100%. This Borderlands 3 Amara Build guide has been updated for level 65. The main concept behind this Borderlands 3 Amara build is it takes heavy advantage of Amara’s Indiscriminate skill, ricochet modifiers from various guns, and her elemental damage in order to slaughter enemies quickly in a huge AoE. Your Action Skill of choice is Reverberation, a Phasecast skill that increases damage if you hit multiple enemies in a line. If you’re playing Borderlands 3 as Amara and you’re getting toward the end of the game, you’re going to want to know the best possible, most OP, ridiculous Borderlands 3 Amara build you can achieve. Sapper – Moze Class Mod that gives you lifesteal if you keep firing your gun. In this guide, you will learn everything you need to know to gear yourself up and play this build at the highest level. This is Hawk's story- Book 1 of L. Wilder's new Ruthless Sinners crossover series. If i'm using the second build, I generally will use ties that bind and stillness of mind with it. Plaguebearer – A great rocket launcher to get out of FFYL. Usage. Try to get one that gives you 50% elemental damage on Action Skill End. This build will make sure your magazine never goes empty, making you exploit the Splash Damage buff you’ll get with this class mod. Tempest – Increases elemental damage by 30% and shock damage by 40%. For your artifact, what you’re looking for is an Elemental Projector Victory Rush, which increases damage and movespeed every time you kill a badass, and then further increases elemental damage when you’re afflicted with a status effect (which you will be). The Electric Banjo is the perfect artifact for this build as it increases Shock damage and gives every shot a 20% chance to arc electricity to nearby enemies. Plasma Coil – Fast-firing burst-laden SMG with multiple element types and splash damage. Welcome to our Sheriff Amara build guide for Amara the Siren in Borderlands 3. I prefer Stillness of Mind, which just feels more powerful overall. Transformer – Still one of the best shields around. EM-P5 – An SMG that makes you move faster than usual. We’re talking billions of damage. It’s a nice little perk. Make sure to get the Shock element version when you have the Transformer on because its AoE will down you. This equals to mucho damage for this build. Zheitsev’s Eruption – an Assault Rifle that debuffs enemies. Dread – Increases Gun Damage whenever an enemy is grasped and killing a phasegrasped enemy automatically reloads your gun. Important skills to note: Lick The Wounds (for reviving since Fl4k is squishy as hell), Galactic Shadow and Megavore (for crits), Big Game (boosts Hunter Skills). This is just a great overall damage increase, especially with the sheer amount of elemental damage we’re going to be doing. Lets you stay in Iron Bear longer than usual. As an all-purpose mobbing and bossing mod, Seein’ Dead is just too good since it keeps your Action Skills & Kill Skills active for every hit you dish out. Allure is a little less powerful, but also has slightly lower penalties. This is the build you want. Skill Tree Anyway, that about does it for the best Borderlands 3 Amara Build. You can clear most groups with only the grenade, until everything is a badass thats left. Really nutshell explanation, but Amara seems to have three builds: Ties That Bind, Phasecast/Avatar, and Phaseslam/Melee. Switch to Phasecast when you’re fighting bosses though, unless they summon mobs in the fight itself. However, it is still a very strong leveling Borderlands 3 Amara build overall, since Fist of the Elements is a fantastic leveling build in general. Game Guides, Reviews, Fiction, and even Essays, so be sure to take a quick look at the Main Page before you go, because if you liked this article, there's sure to be lots more content you'll enjoy on the rest of the site. Cosmic Stalker – The Beastmaster Class Mod you need for killing mobs since it gives you +25% for all your Hunter Skills. Use Code Damage for 10% off! Empowered Plus Ultra: Important for this build. Comments. Prof. R. Jayaraman (VU2JN) A Personal blog on Academic career in Civil Engineering, Amateur Radio hobby, and other interests Menu Skip to content Clarity – Gives you health regen. Personally, I like this Borderlands 3 Amara build a lot more since I love casting Ties that Bind/Stillness of Mind (try it, it’s super cool), and I think the CC and DPS bonuses that provides adds a lot more to this build than the survivability options and faster weapon switching the traditional build … Find one that gives you extra points to Fire in the Skag Den and Redistribution. ... For one shots - use high damage 300/90 while using Ties That Bind. This works with the link caused by Ties that Bind and allows you to spread a truly stupid amount of damage between enemies in addition to the damage caused by all your ricochets (which, of course, also proc this skill). This boosts the Illuminated Fists by 3, which basically amplifies melee damage further. It allows your pet to draw aggro when Gamma Burst is activated, which means you won’t be targeted at all when dealing damage. Key Synergies: Ties that Bind <-> Stillness of Mind <-> Ascendant. Flare – The latest Moze Class Mod from the Psycho Krieg DLC. The Pearl of Ineffable Knowledge – A must for most Vault Hunter builds, especially ones that boost your magazine size and increases fire rate. With Ties That Bind that means everyone is taking multiple ticks from the grenade. We’ll let this video speak for itself. I don’t think you need the survivability that One With Nature/Guardian Angel provide, and although Fast Hand(s) is a great skill, you have just enough points left over to achieve the classic Ties that Bind/Stillness of Mind/Do Harm setup, which is extremely powerful and it’s totally worth having. Plus Ultra – More health and bullet absorption = good for Moze. You’ll almost never be using your grenade. Forceful Expression – In addition to 18% more damage, you also get another ricochet effect when using Ricochet weapons. You’re going to want to use Ties that Bind and either Stillness of Mind or Allue. If your bullet does 300 damage, with Spiritual Driver and 25 Mindfulness stacks, running at fullspeed, it’ll do approximately 1500-1800 damage. Thanks to the melee scaling that occurs and its interaction with this build’s artifact, you’ll be doing insane damage with it all the way through. This skill is the subject of much discussion. We're not too sure if this build is entirely broken, but it is tons of fun. Switch to Phasecast when you’re fighting bosses though, unless they summon mobs in the fight itself. Borderlands 3 Best Endgame Builds for Vault Hunters:Amara – Zane – Fl4k – Moze. Be sure you get one with the U-rad anointment to get the damage bonus since Moze’s health will be low. I find those points to be wasted. Amara build by Stone_Swan updated 3 months ago 0%. ← Final Fantasy XVI: Everything We Know So Far [Update], Bethesda Is Only The Beginning, Says Microsoft CEO →, Princess Connect! Khaos Queen Amara by Moxsy Summary. The Carrier normally ricochets one bullet; with Infusion, Forceful Expression, and elemental damage anointments on your weapon, shield and grenade, you will ricochet not one pellet, but 6. Weapons are very important to this Amara build because it’s so reliant on proccing weapon effects. Overall it increases damage by an absolutely staggering amount. The only gun you’ll be firing is the Facepuncher, which uses melee damage values instead of gun damage. You get x4 damage if you're holding a 300/90 weapon. However, if we’re talking for true damage potential and the absolute pinnacle of Amara’s ability to slaughter content, Ricochet Witch is second to none. Important skills to note: Lick The Wounds, most of the Master and Hunter skill tree. I'm cuirrently playing Amara, I just got lvl 57 and I'm searching for a good build (or build suggestions) to handle correctly Mh4. Basically you have high survivability with Shields at full potential and your weapons deal a lot of direct and splash damage. The most important thing to point out for this Borderlands 3 Amara build is that you want the same anointment (+50% elemental damage on action skill end) on your shield and your grenade, but it has to be a different element. Mindfulness – This is the reason we spec into this tree. This skill Phasegrasps a target for a short time, and enemies near the Phasegrasped target are linked. Also, it’s the reason that this Borderlands 3 Amara build is better than the Phasezerker build. And, it works well for taking out crowds of… If you can get one that also gives you Shotgun and Jakobs critical damage bonus, all the better. You want to cause as much damage and explosions as possible with this build. It’s been a year, and Borderlands 3 is stronger and more packed than ever. An Amara build utilizing ties that bind for mobbing and double casting transcend + ASE annoints for boss killing. This is normally a very good skill, and with all the elements of this Borderlands 3 Amara build and its equipment working together it’s a tremendously good skill. This build doesn't have any comments yet. This is an extraordinarily powerful Amara build for annihilating enemies with your bare hands. High capacity and makes you immune to shock damage. Login to rate this build! Critical Prompt – A nice explosive pistol to have for Moze. This Best Final Fantasy 9 Characters Tier List will teach you all you need to know about the party members in Final Fantasy 9 so you know who’s worth a spot on your team. The Double Barrel skill will give your Clone the weapon you had equipped when summoning it, meaning you have an auto turret of sorts with perfect aim and an OP weapon. When you get to Level 2, three new action skills are unlocked. Phasezerker is much easier to achieve. It’s very stupid. Want to go all Star Platinum on your enemies? I'd like to focus on elemental damage (so red and blue tree) but I don't managed to find the good skill that will help me doing massive damage. Stinger – This Shield Mod buffs up your melee damage to 50%. Now that you can get to level 65, you’re able to finally incorporate this skill into your build. Back when the Wedding Invitation was a thing I was slaying crowds of badasses with a single shot in the Slaughter Shaft thanks to that synergy. Flipper – Your main damage dealer when you’re out of Iron Bear. These and the rest of the skills above are paramount in making Zane move fast and dealing a lot of damage while in motion, as well as keep his enemies grounded and outpaced. Make use of its burst fire. Whether it’s a Badass or a Boss, you’ll shred them in no time flat while also getting a temporary aggro-drawing assist from your Iron Bear. A lot of ricochet witch builds skip this skill because they exclusively phasegrasp the ground (“fakegrasp”) and never actually use the skill on enemies. You get a fairly nice little upgrade for a very small point investment. Flipper with U-Rad anointment: U-rad anointments are “while under 50% health, deal 150% bonus radiation damage”. The skills from this build will amplify these guns and damage output. As for your element, the rule of thumb is that when you’re using Infusion, you want to pick a different element than the main element of your gun. Facepuncher – The cherry-maker that puts them on top of this build sundae. You can, for instance, drop in on a boss, shoot it to apply DoTs, and then just start running around in a circle and your DoT damage will increase by like 500% and melt the boss. The biggest priority here is the red and blue skills to maximize damage when pulling off Phasegrasp. It doesn’t matter if either one is the same element as your weapon anointment, it only matters that the shield and grenade anointment elements are different from each other. I prefer Awakening because it increases the overall effectiveness of your rush stacks. This adds more Iron Bear damage the longer you stay inside. Keep in mind how that mechanic works: you get the damage for 2 magazines. If you guys, enjoyed the video, be sure to like comment and subscribe! Hi everyone. Roll for the ones that boosts Interplanetary Stalker and Big Game. When playing the Sheriff Amara build, you should identify the strongest and most central target in a group of enemies. Thanks to the Designer’s Cut DLC/DLC 5, we now have new legendaries to farm in Arms Race. If you really wanna push this build to super fun, pull out a double penetrating Cryo Lasersploder instead of the Brainstormer. This build uses high-damage weapons in combination with the Ties that Bind Action Skill to deal large amounts of overkill damage to groups of enemies. It’s a fantastic skill that adds another ricochet chance and which is boosted when your action skill is active. Dealing critical damage lets you drop a Micro Grenade that explodes; it’s a 25% chance, but this build lets you fire a gazillion bullets so your chances are very high. The reason I take this skill is that normally the status effect you inflict on yourself via Spiritual Driver won’t last the whole cooldown if you actually activate Ties that Bind on an enemy. Funny story: the early skill Big Surplus on the 4th purple skill tree acts as a complement to Fire in the Skag Den skill. It feels glitchy (like a lot of this Borderlands 3 Amara build), but it’s ridiculously good. Infusion counts for this effect. The +300% critical applies to the turret. First, it inflicts a status effect on you every time you use your action skill, which procs Mindfulness and also procs the effects of an Elemental Projector artifact. Login to rate this build! You could also use Allure instead. Ascendant – We take the point here basically to get the Stillness of Mind bonus. Your gamma’ed pet is unkillable, so feel free to dish out the damage. So if you’re impatient, just go for Dowsing Rods, Flippers, and Lyudas with good anoints like consecutive hits bonuses. Infusion – This is controversial. Overview. 36% increased gun damage is no joke. Ties that Bind links enemies together so they all take a portion of the damage inflicted on any enemy in the link. If you’re playing Yakuza Like a Dragon, […], This Chrono Trigger Crono Guide will teach you all about Crono’s best equipment and his available techs in Chrono Trigger. Hellwalker – The best incendiary shotgun for Amara and this build. Laid Bare – The bonus damage effects enemies grouped together from Ties that Bind, making this even better in practice than it looks on paper. A Spiritual Driver Borderlands 3 Amara build that dips into the green tree for Mindfulness remains the best endgame Borderlands 3 Amara build, but now you have more points to spend in Mystical Assault. Gameplay Video ... Switch to Ties that Bind if you get overwhelmed. It is very equipment dependent and requires you to have specific items to take full advantage of it. Since Fl4k’s ammo usage can get out of hand, farm for the version that absorbs bullets. What you’re looking for on weapons are basically 2 things: a legendary ricochet effect, and the anointment “On action skill end – next two magazines have 50% increased damage”. Element matches the rest of your health and uses it as additional shield energy, let pet! Up and play this build is better than the second effect is welcome. 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